Stats from 6 Light Tetra Dualies builds

Ability point averages

Quick Respawn
Light Tetra Dualies
6.5 AP
All
3.56 AP
Intensify Action
Light Tetra Dualies
5.33 AP
All
3.72 AP
Run Speed Up
Light Tetra Dualies
4.83 AP
All
3.61 AP
Ink Resistance Up
Light Tetra Dualies
4.67 AP
All
3.46 AP
Special Saver
Light Tetra Dualies
4.17 AP
All
4.02 AP
Quick Super Jump
Light Tetra Dualies
4 AP
All
3.94 AP
Ink Saver (Main)
Light Tetra Dualies
3 AP
All
3.37 AP
Special Charge Up
Light Tetra Dualies
2.67 AP
All
3.45 AP
Sub Resistance Up
Light Tetra Dualies
2.67 AP
All
3.64 AP
Ink Saver (Sub)
Light Tetra Dualies
2.17 AP
All
3.77 AP
Swim Speed Up
Light Tetra Dualies
2 AP
All
3.34 AP
Special Power Up
Light Tetra Dualies
2 AP
All
3.49 AP
Ink Recovery Up
Light Tetra Dualies
1.5 AP
All
3.34 AP
Sub Power Up
Light Tetra Dualies
1.5 AP
All
3.44 AP

Primary-only ability appearance

Comeback
Light Tetra Dualies
33.33%
All
7.29%
Last-Ditch Effort
Light Tetra Dualies
16.67%
All
4.84%
Haunt
Light Tetra Dualies
16.67%
All
4.46%
Ability Doubler
Light Tetra Dualies
16.67%
All
6.85%
Stealth Jump
Light Tetra Dualies
16.67%
All
6.32%
Opening Gambit
Light Tetra Dualies
0%
All
4.76%
Tenacity
Light Tetra Dualies
0%
All
5.73%
Ninja Squid
Light Tetra Dualies
0%
All
5.28%
Thermal Ink
Light Tetra Dualies
0%
All
6.25%
Respawn Punisher
Light Tetra Dualies
0%
All
5.8%
Object Shredder
Light Tetra Dualies
0%
All
5.21%
Drop Roller
Light Tetra Dualies
0%
All
5.58%